Abstract
The goal of my work is to explain, those who will read this work, what is eSport. This work also includes familiarization with the history of eSports, explanation of the term eSport and also a more detailed explanation of two games as different disciplines.
The work also shows the result of a questionnaire, which was supposed to determine the awareness of the general public about electronic sports and, for example, how many of the respondents play computer games.
I finished the whole work by my own view about how the new "hit" eSport could further develop and whether he could rival in the future with the classic sports such as soccer or volleyball in number of viewers and the number of registered players.
Keywords
eSport, electronic sports, profesional gaming, PC games